Solana · fair launch 17 Jul 2026 16:00 UTC

KHABOOM

A voxel action-adventure that plays in your browser.
Open the tab, you're in.

Contract TBA
Real captures from the build · no wallet, no sign-up, no list
The Board · contract
TBA
Fair launch in
--:--:--
17 JUL 2026 · 16:00 UTC
Read this before you buy anything.
The only $BOOM contract is the one on this board, character for character. Any other address — any DM, any "presale", any "v2" — is a scam. KHABOOM never DMs first.
The Invasion · 01

Bring a wrench.
Leave with a rocket launcher.

Five tiers, and each one is a different verb — not a bigger number. You buy the ladder with Scrap you took off the field, and the ladder changes how you play, not how fast the numbers go up.

TIER 01

Wrench

Melee, knockback, no ammo. Ever.

START
TIER 02

Nailgun

Rapid, pinpoint, relentless. Barely feels like a weapon.

300 SCRAP
TIER 03

Scattergun

Cone, close range, staggers. Close the distance.

1,100 SCRAP
TIER 04

Lobber

Arcs over cover. Then removes the cover.

2,200 SCRAP
TIER 05

Rocket

Slow, huge, and it eats the ground you're standing on.

3,400 SCRAP
The scenery is voxel. The scenery is not safe.
The Frontier · 02

Three regions.
One of them is open.

We'd rather ship one region that's tight than three that are hollow. The Dust Flats is live and finished. The other two are honestly labelled: they aren't built yet.

Live now

The Dust Flats

Open mesa, rock spires, no cover you didn't make yourself.

EnemiesSwarmer · Ranger · Bulwark
BossGrinder
Unmapped

The Rail Line

A meadow cut by elevated rail. Verticality, and things that shoot from it.

EnemiesRanged · shielded
BossHauler
Unmapped

The Hollow

Caverns, tight corridors, low light, and things that spawn more things.

EnemiesAmbusher · spawner
BossBroodmother
The Economy · 03

Holding sets a tier.
It doesn't sell you anything.

There's no item shop and no per-purchase popup. Your $BOOM balance is read once and maps to a tier — one RPC call, zero transactions, no gas. Every tier including zero plays the whole game.

TierHoldWhat it does
Drifter0The base game. All of it. Nothing is behind a wall.
SettlerTier 1+10% Scrap gain, +1 revive
HoldoutTier 2+25% Scrap, +2 revives, exclusive palette
WardenTier 3+50% Scrap, +3 revives, Warden skin

Thresholds are set after launch, once a price exists. Any number published before that is a guess.

01

Play the world

Open the tab. No wallet, no sign-up. Scrap you earn is yours before you've connected anything.

02

Hold a tier

Connect after a run if you want to keep it. Your balance sets a multiplier. That's the whole mechanic.

03

Check the board

One contract, on this page, character for character. Everything else claiming to be $BOOM is not.

Questions · 04

The short version

Do I need a wallet to play?

No. The game is open — the hero on this page is the real build, already running. A wallet is only for keeping progress across sessions and for tier multipliers. You can play the whole game without ever connecting one.

Is $BOOM an investment?

No. It's an in-game reward on Solana. Tier thresholds are a game mechanic and are never a reason a price should move. Play the game, not the chart.

What happens at 16:00 UTC on 17 July?

The contract goes live on pump.fun as a fair launch. The game does not change — it's already playable, and it stays playable. The address appears on the board above and in a manual post on X. Never from a DM.

Why is only one region open?

Because two of them aren't built yet, and saying otherwise would be a lie you'd find out about in about ninety seconds. The Dust Flats is finished. The rest ships after.

Does the terrain really break?

Yes, permanently, within a run. Tier 4 and 5 carve the voxel ground and it stays carved. It's the whole point of the ladder.