A voxel action-adventure that plays in your browser.
Open the tab, you're in.
TBA
Five tiers, and each one is a different verb — not a bigger number. You buy the ladder with Scrap you took off the field, and the ladder changes how you play, not how fast the numbers go up.
Melee, knockback, no ammo. Ever.
Rapid, pinpoint, relentless. Barely feels like a weapon.
Cone, close range, staggers. Close the distance.
Arcs over cover. Then removes the cover.
Slow, huge, and it eats the ground you're standing on.
We'd rather ship one region that's tight than three that are hollow. The Dust Flats is live and finished. The other two are honestly labelled: they aren't built yet.
Open mesa, rock spires, no cover you didn't make yourself.
A meadow cut by elevated rail. Verticality, and things that shoot from it.
Caverns, tight corridors, low light, and things that spawn more things.
There's no item shop and no per-purchase popup. Your $BOOM balance is read once and maps to a tier — one RPC call, zero transactions, no gas. Every tier including zero plays the whole game.
| Tier | Hold | What it does |
|---|---|---|
| Drifter | 0 | The base game. All of it. Nothing is behind a wall. |
| Settler | Tier 1 | +10% Scrap gain, +1 revive |
| Holdout | Tier 2 | +25% Scrap, +2 revives, exclusive palette |
| Warden | Tier 3 | +50% Scrap, +3 revives, Warden skin |
Thresholds are set after launch, once a price exists. Any number published before that is a guess.
Open the tab. No wallet, no sign-up. Scrap you earn is yours before you've connected anything.
Connect after a run if you want to keep it. Your balance sets a multiplier. That's the whole mechanic.
One contract, on this page, character for character. Everything else claiming to be $BOOM is not.
No. The game is open — the hero on this page is the real build, already running. A wallet is only for keeping progress across sessions and for tier multipliers. You can play the whole game without ever connecting one.
No. It's an in-game reward on Solana. Tier thresholds are a game mechanic and are never a reason a price should move. Play the game, not the chart.
The contract goes live on pump.fun as a fair launch. The game does not change — it's already playable, and it stays playable. The address appears on the board above and in a manual post on X. Never from a DM.
Because two of them aren't built yet, and saying otherwise would be a lie you'd find out about in about ninety seconds. The Dust Flats is finished. The rest ships after.
Yes, permanently, within a run. Tier 4 and 5 carve the voxel ground and it stays carved. It's the whole point of the ladder.